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Project Train Issue No. 004

Devlog #4 "Locomotive Update"

This week's update is light on content, but it includes important details for the game as a whole.

locomotive interior

01 / Innovation

New cabin props

Some new items have appeared in the train's locomotive; you can see them in the screenshot. ALL of them are interactive, and in the future I'll add the ability to customize every single part of our train :)

locomotive interior

02 / Fix

Re-texturing and Material Cleanup

I also made some minor optimizations to the locomotive this week. Now, the amount of materials needed for this part of the train has been cut in half!

a locomotive on a blue background

03 / Plans for the Locomotive

Plans for the Locomotive

The game will allow players to choose a role for each character; right now, all efforts are focused on the "brain" of the train—the engineer. He will be the one to control the train's movement. His responsibilities will also include:

  • Checking boiler pressure, water level, and temperature
  • Relieving steam at high pressure
  • Emergency shutdown using blowdown steam
  • Monitoring and replenishing coal in the furnace
  • Informing the crew

It's going to be a really interesting role;))))))))

04 / Future

Plans for Next Week

  • Finish the scripts for the engineer's role
  • Finish the engineer role itself
  • Add more props to the locomotive

Thanks for reading! See you next Tuesday!