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Project Train Issue No. 002

Devlog #2 "Snowy Weather"

This week, the train got a station with a platform, and the surrounding area is covered in real snow, with footprints left behind.

Snow-Covered Station

01 / Innovation

Station and Platform

The train no longer stops in the middle of nowhere-there’s now a platform with a separate station building. While I was at it, I also adjusted the navigation grid to fit the new geometry so that characters and NPCs can move around it properly.

02 / Innovation

Snow that still bears footprints

Feature of the week. I wrote a snow deformation system that detects where players have walked on the snow and renders it accordingly, while a real-time shader displays indentations and footprints. This snow will only appear in one location, but its behavior will be replicated in other locations as well.

Snow on the platform
In some places, the platform is visible

03 / Fix

Hands and Objects - Rebuilt from Scratch

I completely overhauled the mechanics for interacting with objects: I added different finger positions for gripping various objects and updated the hand script. And most importantly-you can finally throw objects (they used to just fall to the ground), rather than just carrying them in your hands.

they used to just fall to the ground

04 / Future

Plans for Next Week

  • Create and add various items to the platform
  • Refine the lighting at the station
  • Add more interactive items that can be picked up and used

Thanks for reading! See you next Tuesday!